Compy Byte

Games
with teeth.

Compy Byte is a small independent studio. We make games about creatures that bite, from a werewolf in a medieval forest to a horned lizard with a grudge.

Wulfnacht: a medieval village square at night, lamps lit beside a barred gate.
Coming soon

Wulfnacht

First-person folk horror · Single player

Three children are lost in the woods. Bring them home while a werewolf hunts you.

You are Sigismund, a pilgrim who reaches a village at dusk. Three children are missing, and the village has begun to hear the werewolf again.

Your lantern makes the forest readable. It also makes you easier to see. Shutter the flame, keep the children close, and listen for the watchtower bells.

Steam page coming soon
Repto Rumble: a four-player split-screen match in a pixel-art arena.
In development

Repto Rumble

Arena brawler · 2–8 players, couch and online

Every fighter is a real lizard, and its moves come from its real biology.

A gecko that climbs walls. A skink that burrows under the floor. A frilled lizard that bluffs. A horned lizard that hunkers down and squirts blood.

Matches run across multi-room arenas with a split-screen view for every player, so you can ambush, rotate and set traps far from the fight.

Steam page coming soon
Launch news

Hear it first.

One email when Wulfnacht's Steam page opens, one when it launches, and the occasional note when there is something to show. No more than that.

The mailing list is not open yet.

Until it is, write to [email protected] and you will be added by hand.

About the studio

Compsognathus was about the size of a chicken and hunted anyway. That is roughly the plan here: a very small studio, picking fights with big ideas, shipping games that are finished and sharp.

Compy Byte is run by Will, an independent developer working in Godot. Wulfnacht is the first release. Repto Rumble follows.